Highlights:
+ App can serve as a viewer without images
+ Hard expiration notification
+ Button for import/export of control points (measurements)
New features:
+ Default texture image format changed to PNG
+ Default FBX type changed to the latest binary type
+ Displaying application version name ( RC, DEMO ) in the About
+ Load balancer during depth-maps computation stage - should improve speed on non-SDD drives
+ New simplification algorithm RECONSTRUCTION \ Settings \ Advanced \ Use legacy simplify algorithm : default True. If you change it to false, then the new algorithm will be used. WARNING: This is an experimental version, not an official release, we do not recommend to use it in the production yet.
+ New unwrap algorithm (experimental version). RECONSTRUCTION \ Settings \ Advanced \ Use legacy unwrap algorithm : default True. If you change it to false, then the new algorithm will be used. WARNING: This is an experimental version, not an official release, we do not recommend to use it in the production yet.
+ Notification area button shows a message box with info upon clicking
+ Single item selection export is treated as select all, too
Fixes:
+ Typos
+ Export FBX to binary. Binary was ignored
+ Control points and updated state was not saved after UPDATE
+ Sketchfab : displaying correct error directory creation failures
+ Sketchfab : upload - texts updated
+ Sketchfab : texture resolution fix
+ Screenshot rendering ignored render/save and other bugs
+ Wheel cycling on the ribbon
+ Control point loader sanity checker
+ Export component command crash fix
+ Control point edit tool bug
+ Ortho rendering branching
+ Import cps measurements bug
+ Underline text click delegates click to 'a' parent
+ Help - the end of basics tutorial on 2nd slide
+ App can serve as a viewer without images
+ Hard expiration notification
+ Button for import/export of control points (measurements)
New features:
+ Default texture image format changed to PNG
+ Default FBX type changed to the latest binary type
+ Displaying application version name ( RC, DEMO ) in the About
+ Load balancer during depth-maps computation stage - should improve speed on non-SDD drives
+ New simplification algorithm RECONSTRUCTION \ Settings \ Advanced \ Use legacy simplify algorithm : default True. If you change it to false, then the new algorithm will be used. WARNING: This is an experimental version, not an official release, we do not recommend to use it in the production yet.
+ New unwrap algorithm (experimental version). RECONSTRUCTION \ Settings \ Advanced \ Use legacy unwrap algorithm : default True. If you change it to false, then the new algorithm will be used. WARNING: This is an experimental version, not an official release, we do not recommend to use it in the production yet.
+ Notification area button shows a message box with info upon clicking
+ Single item selection export is treated as select all, too
Fixes:
+ Typos
+ Export FBX to binary. Binary was ignored
+ Control points and updated state was not saved after UPDATE
+ Sketchfab : displaying correct error directory creation failures
+ Sketchfab : upload - texts updated
+ Sketchfab : texture resolution fix
+ Screenshot rendering ignored render/save and other bugs
+ Wheel cycling on the ribbon
+ Control point loader sanity checker
+ Export component command crash fix
+ Control point edit tool bug
+ Ortho rendering branching
+ Import cps measurements bug
+ Underline text click delegates click to 'a' parent
+ Help - the end of basics tutorial on 2nd slide
Comments
4 comments
Article is closed for comments.
The new version 1.0.2.2393 is available for you to download from your MY account (https://www.capturingreality.com/My) or as an automatic update (WORKFLOW/Settings/Check for updates/Check).
Let us also inform you that this Sunday, 8 January 2017, you will experience hard expiration of your 1.0.2.2256 version of RealityCapture.
In case you have a reconstruction running, which is expected to end later than on Sunday, 8 January 2017, please abort the computation, save the project, and update your RealityCapture to the new version as soon as possible. Then open the project and run the same task again. It will continue from the last saved state since RealityCapture caches most of the intermediate data.
Can ya'll elaborate on the new simplify and unwrap algorithms? I'd like to experiment with them and report back, but need to know what I'm reporting on....
Does the new unwrap algorithm try new UV islands as compared to old?
What does wheel cycling on ribbon mean? Enabled or disabled?
Because it worked in the Beta and does now... ;-)
Forcing updates is not really something I dig.
After updating I haven't been able to do a single scan. I either get a CUDA error or reconstruction in normal detail error.
Installing the Demo MSI first did not add a reality capture exe file so I installed the other RC and it did. Activated and now I can't use the software. going to try to update the nvidia drivers.