In this video you can learn how to export registration from RealityCapture and which format to choose and how to set your export parameters. You will also see how to export your model and which export parameters are important.
Later you will see how to import your registration to Maya, optimize your camera scene and import your model. Once the registration and model are imported, texture and how to view it is described. You will also see how to check the placement of the cameras and your model and how to set up a simple projection shader in Maya.