The RealityCapture application (RC) uses state-of-the-art out-of-core algorithms for almost every task. Therefore, you do not need to worry about your computer memory.
You can easily register an unlimited number of images and/or laser scans on a single machine. However, it requires a specific workflow using components. In such case, 16GB should be enough for thousands high resolution (36-80 MPX) images. You can find more information about the component workflow in the application Help, section ‘Using components’.
Meshing, colouring and texturing are completely out-of-core. This means that once you have even one million images or scans registered together, you can create a mesh and a texture on a machine with e.g. 16GB of RAM without any performance loss.
However, if you need to deliver results in a limited time, you can divide the reconstruction into several parts and reconstruct the scene on more computers in parallel.
Advantages:
- You can compute the scene by parts on different computers in parallel.
- The adjacent models can be joined smoothly.
Disadvantage:
- The blocks need to be united into one mesh outside RC.
Prerequisite:
- A project with the final component.
You now have 2 options - to:
a) divide the reconstruction process before computation of depth-maps, like this:
- Open the project. Define a global reconstruction region. Export it.
- Define some sub-regions. You can create a script for it outside RC for processing the exported region. Or you can use ‘RECONSTRUCTION tab/Tools/Info Panel’ to define them with numbers. Export each sub-region to a file.
- Copy the project and source images for each worker.
- Distribute the sub-region files among your workers.
- Open the project on each worker’s PC, import another sub-region and start a model computation.
If you started computation of everything on one PC and the model computation is after 50% (i.e. the depth maps are already computed) and you decided to compute it by blocks, then you can re-use the cache and speed up the blocks’ computation on each PC twofold.
b) divide the reconstruction process after depth-maps computation, this way:
- Pause the computation and wait until it is paused.
- Back up your whole cache, no matter how large.
- Distribute the cache to all PCs of your workers.
- Continue with the steps mentioned in the section a).
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