Define Ground Plane and mesh center via control points
Completed
Hi,
I was wondering if there could be a process implemented to align the mesh to a set of control points, similar to the scale tool in that it will rotate and translate the mesh to the center of the grid based on a control point with 'Mesh Center' as a new attribute.
You can get the level by adding in a second control point which could be used to define the X axis, so that the mesh is squared off and perfectly aligned to the grid.
Thanks
Erik
I was wondering if there could be a process implemented to align the mesh to a set of control points, similar to the scale tool in that it will rotate and translate the mesh to the center of the grid based on a control point with 'Mesh Center' as a new attribute.
You can get the level by adding in a second control point which could be used to define the X axis, so that the mesh is squared off and perfectly aligned to the grid.
Thanks
Erik
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Hi,
yes you can do it.
Workflow :
0. set project coordinate system and output coordinate system to "local:1 - Euclidean" ( WORKFLOW \ Settings \ Coordinate Systems )
1. Add images, align ( compute model ), define control points ... each at least in 2 images
2. Change the type of the control point from "Tie point" to "Ground control" and define the coordinate system as "local:1 - Euclidean" and set the point positions. You need to do it for three control points to properly define your coordinate system.
3. Press update
4. Export model so that in export dialog you will chose coordinate system as "Project output"
The steps order as well as the update is important if you do not have very exact positions of the control points. The update will just rotate, scale, and translate whole scene to best match the control points.
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