custom path fly-through video

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18 comments

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    Edward Miller
    +1
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    fred.froehlich
    + 1
    would be useful especially for mixed portrait/landscape shots ;)
    https://vimeo.com/184866279
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    Vektra
    +1
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    Castlenock
    +1

    lubenko wrote:
    The trajectory of the video camera follows the trajectory of taking images. For now you cannot change / customize the path after taking pictures.


    Now the absurdity of my video test rendering make sense. They all looked like I put a camera on a drunken bumblebee.
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    Vektra
    Or even the possibility of adding custom viewports. We could simply adjust pose where we want our viewport, save it with keyboard shortcut or button on the toolbar and that's it :)
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    Janine Steele
    Would also be useful to be able to import an FBX with an animated camera for tracked fly-through recreations.
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    acheljay2
    it would be great to duplicate camera point and to réarrange them (id=x) and to slide those copy point to arrange the different steps of the waypoint (and choose to make x degree view or not)
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    Rick Hurlbatt
    +1 for sure.

    I like the ****** system of recording points based on the current perspective of the 3D frame.
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    Christopher Keefe
    Another vote for this. I know you said it was in progress. Is this coming anytime soon?

    Thanks.
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    Ørjan Sandland
    I too would like to see this implemented. With 1000 images from cross-grid flights and orbits around the objects of interest - the current flythrough is quite a ride ;).
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    Doug Baird
    +1
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    Ian Zhang
    Also have the same needs, can set the virtual camera position is great!
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    willybonato
    +1
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    Tomas B

    +1(pleeeeeeeeeease)

     

     

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    Brian Burke

    Yes! Autodesk ReMake had a 360 rotation and a flythrough based on selected keyframes. The only thing I miss about the program compared to RC. A simple 360 rotation is preferred but a flythrough could be beneficial.

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    attiogbe

    +1   PLEASE !

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    kieronhelsdon

    It would be great just to be able to have a scale-able circle you could add to the scene and a target, a bit like how the auto bounding box works. There are similar things in Maya, basically a follow path over x number of frames.

     That would allow quick turntables of models to output to video much much easier. A inverted option for interiors would work as well were the camera is static but the target is on the circle to look around. 

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