recontruction region divide into grid

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3 comments

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    Götz Echtenacher
    Another option would be to somehow keep the corner points of the region while moving it so that one can position the box by snaping it to 4 of its old corner points without changing the size.
    In *** you can drag the box and flip it over itself, so that one corner always stays in place which is also a possibility of creating smaller reconstruction areas that line up exactly with its neighbor.
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    VectorTwin

    I totally agree with Chris, will be really helpful and time saving to have more option to work with reconstruction region. Right now when I export region and split them by mats /divide rrPosZ by 2 and rrScaleZ by 2/  the bottom plane is not on correct position

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    Wallace Wainhouse CR

    Hi,

    thanks for the feedback, I have added everyone in this post to the feature request and this will up the priority.

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