Call function error

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    sfournaros
    problem solved. The item is small, so by changing Gutter in default unwrap parameters, managed to work.
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    Michal | CR
    Hello,
    Go to RECONSTRUCTION -> Settings -> Coloring/Texturing -> Texturing/Coloring style. Change it to "visibility based". This style is faster and produces good quality results.

    The settings RECONSTRUCTION -> Settings -> Coloring/Texturing -> Default unwrap parameters are used to unwrap the model JUST when the model is not unwrapped (has no texture no UVs). If the model has already UVs then when you press texturing then existing UVs will be used and just colors of texels will be computed.

    To regenerate UVs go to RECONSTRUCTION -> Tools -> Unwrap. Define desired UV map properties and click Unwrap. It will regenerate UV, and export model to obj. Then open the model in an external app (the texture will be black) and check the generated UVs. If you like it then you can press texture button and it will create colors to the textures.
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