reconstruction settings
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I'm just trying to understand a little better the use of some parameters.
In reconstruction settings/ normal mode you have the downscale image parameter.
I, of course understand what it means but want to understand how it works.
If you set the parameter to "2" is it like if your images were 2 times smaller ? or does it generate 50% the size of the regular depth map ?
Another question about "quality level" : le parameter is set to 1 in normal and 2 in high.
What is the max value ? how does it work ? is it possible to use 3 or 4 if you want to treat a little object (like a coin) ?
thanks.
Fred
In reconstruction settings/ normal mode you have the downscale image parameter.
I, of course understand what it means but want to understand how it works.
If you set the parameter to "2" is it like if your images were 2 times smaller ? or does it generate 50% the size of the regular depth map ?
Another question about "quality level" : le parameter is set to 1 in normal and 2 in high.
What is the max value ? how does it work ? is it possible to use 3 or 4 if you want to treat a little object (like a coin) ?
thanks.
Fred
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Hi toulbroch24
In reconstruction settings/ normal mode you have the downscale image parameter.
I, of course understand what it means but want to understand how it works.
If you set the parameter to "2" is it like if your images were 2 times smaller ? or does it generate 50% the size of the regular depth map ?
its downsample the source images and just then are depth maps calculated
yes 2x downsample is a reduction to 50%
1x downsample = every pixel used
2x dowsample = every 2nd pixel used
3x downsample = every 4 pixel used
4x downsample = every 8 pixel used -
and what about the quality setting ?
The parameter is set to 1 in normal and 2 in high.
What is the max value ? how does it work ? is it possible to use 3 or 4 if you want to treat a little object (like a coin) ?
Need hear deeper explanation too :D and the one responsible is right now on the road from Germany to our office in Slovakia so will be able explain a bit later today...
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