Using seperated texture informations.

Answered

Comments

3 comments

  • Avatar
    Hiromi
    Hey,

    Could I put the specular map or other maps in the alpha channel?
    And then just export the alpha channel?
    0
    Comment actions Permalink
  • Avatar
    Lucia CR
    anybody :?:
    0
    Comment actions Permalink
  • Avatar
    chris
    are you saying you have different sets of photos, each set for colour, specular, etc.?

    you can use one set of photos for mesh (or all photos).

    and then can run the texturing with different set of photos enable while all the others are disabled.

    you could run this a few times with different sets of photos.
    0
    Comment actions Permalink

Please sign in to leave a comment.