we need to export our georeferenced model in some cartesian coordinate system, which uses meters as units and also exist explicit transformation from this system to WGS84.
Our application get model in cartesian coordinates in meters in Unity and provide some calculation of inspection trajectory waypoints, which should be exported in WGS84. Currently I am using matlab to calculate transformation from local euclidian system to WGS84 based on GCP exported in both systems.
Unity cannot work on model exported in WGS84 directly, because this system is spherical and we utilize cartesian planner.
I was looking through huge database of coordinate systems implemented in RC, but I did not find any suitable. Ideal for me will be some kind of global ECEF (Earth centered, Earth fixed) cartesian system, but I cannot find this kind of system in your database.
Second question is maybe a request for feature.
I am missing some axis orientation visualization of local coordinate system in 3D view, so I don't know how the model is oriented locally or how grid is oriented untill I export model and open it in some 3D viewer.
There are also no possibilities to rotate or translate model accurately (no with mouse, but by some commands with numbers e.g. turn model around x axis by 90deg.)
There is no way how to set up position and orientation of georeferenced model in local coordinate system accurately. For example I wish to have my model in local cartesian system with origin in specified GPS location and for example oriented in NED (North East Down) manner or at least see some transformation matrix of the system to some global one (ECEF best).
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