Adaptive blending start - increase the limit value over 0.5
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I'd like to ask for a change - increase the limit of "adaptive blending start" parameter over 0.5
I have a camera rig for scanning people, and have problems with some border areas of the models. I currently can't purchase more cameras and also can't place them higher in my studio, but I can get more of the rig by increasing this parameter, because it enables me to increase the covered area. I understand it so that this parameter limits what angles/normals regarding to camera positions are still usable from the depthmaps. It would be great if the user would have more freedom in tweaking this parameter.
I have a camera rig for scanning people, and have problems with some border areas of the models. I currently can't purchase more cameras and also can't place them higher in my studio, but I can get more of the rig by increasing this parameter, because it enables me to increase the covered area. I understand it so that this parameter limits what angles/normals regarding to camera positions are still usable from the depthmaps. It would be great if the user would have more freedom in tweaking this parameter.
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do you mean Adaptive texel size in the Reconstruction Settings / Coloring/Texturing / Default unwrap parameters / Style? there have been some changes in its options - for Minimal/Maximal required texel size, you can now choose:
- Optimal
- 2x optimal (50% texture quality)
- 4x optimal (25% texture quality)
- 10x optimal (10% texture quality)
- 100x optimal (1% texture quality)
- Custom
therefore I believe it now accommodates your needs
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