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11 comments

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    Wishgranter
    Hi Nedo

    Using Laser scanner date in this project ?

    Can post screenshot of COLORING/TEXTURING settings ?
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    Nedo
    Hi Wishgranter!

    Here a screenshot:
    Green.jpg


    Note:
    The Fill-in uncolored parts
    and
    Fill-in untextured parts

    i have tested both with true and false settings, allways end up with green points.

    This is all done with just Photos, no Laser involved!
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    Wishgranter
    Hi Nedo

    as im asked before make a screenshot of your Coloring/texturing settings !
    Then we can digg what could cause this coloring/textruing issues

    have not use PREVIEW coloring ?
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    Nedo
    Hi Wishgranter, i did not do preview coloring,
    right now i'm not at home, the project files are at home,
    tonight when home i will do a preview coloring first and screenshots with what settings.

    Thank you!
    Nedo
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    Wishgranter
    Hi Nedo

    NO :D when come back home make just screenshot of your txtring settings and post it here...
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    Wishgranter
    Hi Nedo

    coloring/texturing settings can find here
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    Nedo
    Ok Wishgranter, here is my the Screenshot:
    Settings.gif


    What i did new, i changed maximal Texture count back to 1
    and started draft colorize, the green points are now gone,
    but i have to try a newfull colorize later.
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    Wishgranter
    Hi try use much more UVs as its a 4kres only.
    set it to at least 32 x 4k txtrs or set 4x 16k res and txtrize the model.
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    Nedo
    Ok thank you, i will try this!
    One more last question what is Gutter=2 for ?
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    Wishgranter
    Gutter is a pix distance between UV islands = 2 mean 4 pixels wide space. if set to 4 then the its 8 pixels.
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    Lucia CR
    Nedo wrote:
    Ok thank you, i will try this!
    One more last question what is Gutter=2 for ?

    Gutter applies only to a texture. This number represents number of pixels, a protective area around an image with no texture in it, which is used to mix more textures together.
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