reuse a texture after importing a mesh

Answered

Comments

3 comments

  • Avatar
    Lucia CR
    frédéric de brignac wrote:
    Hello,

    I'm sure I'm asking a stupid question but I tried to find a solution on the forum and I don't see any post about that.

    After a reconstruction and texturing, I want to export my mesh in obj, rework it.
    When I import it back, no problem, it is exactly aligned with the original one. Now is it possible to reuse the texture of the original model (ok, I know that the topology changed) or do I have to redo texturing ?

    Thanks

    Fred

    The question is re-use the texture for what?
    0
    Comment actions Permalink
  • Avatar
    Wishgranter
    Hi frédéric de brignac
    Yes, after you have cleaned a model and imported it in RC you need to calculate the UVs and textures again...
    0
    Comment actions Permalink
  • Avatar
    frédéric de brignac
    Thanks Milos... that makes the thing clear...
    0
    Comment actions Permalink

Please sign in to leave a comment.