"Jittery" texture quality.

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    Wishgranter
    Hi breravin
    it looks like misalignment.. Is it just on a single spot or are there multiple issues like this ? How many cameras are looking there ?
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    breravin
    It's over about 60% of the surface. I have 32 shots, all with significant overlap. However, there are probably only 2 or 3 cameras looking a this spot.
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    Wishgranter
    Hi breravin
    As I have said, from my experience it looks like misalignment, you can check it with control points placement in the problematic area.
    Can you post some screenshots of the whole scene so that the cameras can be seen clearly ?
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    breravin
    Yes, I understand misalignment, but I don't know how to improve the alignment (:

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    Wishgranter
    Hi Breavin

    Get more images, it will help to improve not only texturing but even mesh reconstruction... get double amount of images...

    Or you can use ControlPoints....
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