Camera Export Question

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    chris

    you can disable the undistort image export. and just export cameras.

    I find only really fbx works for me. (though i do get a flipped axis). but I'm bring them into 3dsmax.

    I believe obj work fine if you use maya

     

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    Götz Echtenacher

    Hi Benjy,

    do you need the undistorted 2D images or the cameras-information in 3D?

    Anyway, I would try to select the cameras by marking all tie points in the bounding box (you will probably need to change views for that and use shift and ctrl to add and remove them). Then you can invert the selection and disable the ones you don't need. I'm not sure if that prevents RC from exporting them, but I would think so. If not, then I would consider to export the cameras as a Registration (you can define that deactivated ones shall not be exported) and opening them in a new project via Import Component. That would need you to export XMP first (camera poses as locked), which means that if present and with the same name as the image file, it will override an alignment by RC. So that means you can run the necessary alignment after importing the component and the cameras will remain in the same positions.

    By the way, this XMP workflow might also have worked for when you wanted to migrate to a different project while keeping the absolute position. I didn't think of it at the time...

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