I am trying to export a textured Mesh with the "export to single texture file" checked.
My model is textured with 8 to 12 textures (16k) (I tested with several unwraps). And of course I would like to preserve quality AND export to a single file (because I want to bake after and this is much easier with a single texture material).
This works very well with a max texture size up to 32768, but when I try to export a bigger resolution (65536), the resulting output file is empty (size = 0 kB) with no error or I have an error on export.
Everything works fine in 32768.
It does not seem to be a file system issue (I am writing on an NTFS volume), and I don't think it is a RAM issue ? (I have 128 GB of RAM).
Any idea ?
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