Hello guys, I`m doing photogrammetry texture. Photos contain some grass lying on the ground, however after computing I get "wobbly" and stretched results for grass:
This how it looks in RC on high settings:
This is how texture looks, when i bake in Xnormal:
I did not change any settings, I think something must be changed in this type of reconstruction?
Thank you for any help here!
Please sign in to leave a comment.