what's going on with the texture?

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4 comments

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    Götz Echtenacher

    Hi Magda,

    I've seen similar things before here on the forum - did you look around yet?

    It's probably because there is something wrong with the texture (not sure if caused by RC or MM) and since CC relies on the pointcloud rather than the texture, that's why it shows up properly there. Did you try Meshlab yet? There you can switch off the texture and compare...

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    Magda

    Hi Gotz, yes I tried to find solution for example here: https://support.capturingreality.com/hc/en-us/community/posts/115001197671-Export-OBJ-vs-Upload-to-Sketchfab-Directly but without a success.

    In meshlab everything looks ok

    but in geological software like MOVE, or  VRGS looks the same as in MeshMixer

     

     

     

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    Götz Echtenacher

    Hmmm...

    So you are certain that Meshlab displayes the texture correctly and you are not just looking at the coloured pointcloud?

    And you tried using one texture file instead of several?

    Did you try exporting different formats?

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    Magda

    Yes i'm pretty sure that Meshlab display texture correctly.

    Model exported with 1 tile looks ok in Meshmixer

     

    Model exported with 10 tiles looks like that

    That's my setting used to export model:

    I didn't try to export in different file format i will give a go. 

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