does depth map downscale affect quality of ortho projection?
Hi.
I calculated depth map using 6 downscale(it is too slow I have to), and I got pixelated ortho map even with high output resolution. Is it possible to get high quality ortho with low poly model?
-
Hi lantrancy,
yes, mesh and texture are completely separate. In fact, it is common to use a low poly mesh if there is also texture.
You probably did your texturing with too low a resolution and the ortho projection can only use what's there. So you need to play around with the texture settings until you are satisfied...
Please sign in to leave a comment.
Comments
1 comment