My model appears upside down and rotated.
I rotate it to the correct rotation, then I click "Define Ground Plane".
Now when I use the navigation tools, I can feel that the model is still not correctly "grounded".
For example, when I keep the right mouse button pressed and move the mouse left and right, the model rotates up and down, so it's not correctly grounded.
What is the correct way to ground a model along with the current view?
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