When I click "Start", I have a (in my opinion) textured model in the end.
At least it looks relatively realistic. It has some holes here and there, but it doesn't look like vertex colors to me.
When I then try to export a snapshot, RC tells me that the scene is too big (31 mio. tris) and that it will display a point cloud unless I create a clipping region.
When I then create a clipping region and click "Texture", it renders for around 5 hours while the "Start" procedure where everything is done automatically only took 2 hours.
Why is the scene rendered textured after pressing "Start", but when I try to export a snapshot, it does NOT work?
As one can see, I'm completely irritated.
Can anybody shed some light on this?
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