Any tips for viewing what's been reconstructed, in a building interior?
If fully successful, I'll be looking at the blue 'outside' face of the room's internal surface. If less successful, there's plenty of holes in that, through which bits of 'inside' face can be glimpsed. In Vertices and Solid, it's not so bad but in Sweet, impossible.
Like in 3D CAD models, it's a knack I've never mastered well, to move inside and then look around, without crashing through objects which then block the view.
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