Advices for speeding up reconstruction?

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    Tom Foster

    Yes please tell me too.

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    Lucia CR

    Hello Alice,

    in general, the total time of processing depends mainly on quantity and quality of data inputs, as well as their mutual overlap, and your hardware performance.

    However, the reconstruction in normal detail is usually faster than in high detail, that is right. Keeping the cache also saves a lot of time.

    See an example here: https://support.capturingreality.com/hc/en-us/articles/115001483771-Huge-scene-reconstruction

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    ShadowTail

    What you can do:

    Use Preview quality reconstruction but with changes to the settings:
    Mesh calculations - Use sparse point cloud FALSE and Maximal vertices count 500,000 or 1,000,000

    That will give you a quite decent result within a rather short time.
    It may actually be good enough for your needs. You'll have to try.

    I use it for turntable scans most of the time and it does save me a lot of time. The result will not have all the very fine details but the texture more than makes up for that.

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    Götz Echtenacher

    Hey ShadowTail,

    nice tip, I shall try that next time!

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    ShadowTail

    Here's a comparison between my preview and normal reconstructions.

    Preview is inbetween default preview and normal quality, Normal is inbetween default normal and high quality due to changed settings.

     



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    Götz Echtenacher

    Cheers for that!

    With a standard simplifying algorythm it would probably look like the preview model anyway, slightly softened...

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    Alice

    Thanks!

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    Alice

    Don't you always get this blocky preview?

    https://s7.postimg.org/q09xg3szf/rc1.jpg 

     

    It happens to me every time I reconstruct in Preview mode.

    Even before I changed it to the settings you suggested.

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    Götz Echtenacher

    Link is not valid anymore...

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