i keep getting a message that my system can’t display this model because it’s over 40m triangles. I think my hardware could manage more. Is this a setting I can edit somewhere. I don’t really want to simplify as I’m trying to maximise detail...in fact, more in the physical model than the texture as it’s for 3D printing.
does your software have the OPPOSITE of a “smooth” function? What I’m capturing is a stone structure and it’s the stonework detail I’m trying to capture. I’ll already lose a lot when I scale down to print, so I wondered if there was a way to exaggerate/amplify the profile of the walls (i.e. make low spots lower and high spots higher)?
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