Texture issue after export from RC

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6 comments

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    jasper

    Seems to me like you've exported your model textures with the option enabled for "Export to a single texture file".

    This will create a "texture atlas" in the target resolution of the default value of 8192.

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    jasper

    That's right. Reconstruction tab > Export section > Export Model > "Export to a single texture file" ..set this value to No

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    Krasimir

    I just checked the settings and that isn't the problem. It's set to false so it's not creating the atlas. Could it be an issue that my model is made up of 2 parts ? Should it always be 1 ?

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    jasper

    That shouldn't be an issue at all. Could you post a screenshot of your unwrap settings? Thanks

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    Krasimir

    but this issue is happening even before i get to the unwrapping process of my low poly. It's the file RC exports. Why would my UV have anything to do with it

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    Krasimir

    This is the same map from RC in the above posted image applied to the high poly (the one exported from RC) in marmoset and an albedo + normal map baked onto a low poly plane. The messed up map looks ok on the high poly but is just as messes up on the low.....

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