Texture Path Not Found

Comments

2 comments

  • Avatar
    mark ruff

    Solution found.  Instead of moving .base.jpg into data set 2, you have to move texture in to data set 1!

     

    0
    Comment actions Permalink
  • Avatar
    Vlad Kuzmin

    Mark.
    At first, for meshing you do not need 16bit images. You can easily use 8bit.
    Next for current builds use this naming pattern:
    Image01.ext
    Image01.ext.texture.ext
    Image02.ext
    Image02.ext.texture.ext
    RC will automatically treat this images as a layers.
    Base (meshing) and texture layers.
    (Btw, texture layers can be up to 1000)

    0
    Comment actions Permalink

Please sign in to leave a comment.