This is an update of the following post:
I managed to combine the mesh data with the shiny texture of a model (two separate data sets) in one component. Textured and exported the model. I tried to open it in meshmixer to see the result. Usually when exporting, the model opens together with the texture in meshmixer. But with this model it seems to open without texture, but with a red surface. Does anyone have an idea what seems to be the problem and how to overcome this? Does meshmixer not support shiny textures or does the whole RC combining the mesh of one with the texture of another data set be the problem?
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