1 comment

  • Avatar
    Erik Kubiňan CR

    I don't know P3D, but I suppose it is some sort of an engine? I recommend you to simplify the model to let's say 100k poly and use texture reprojection to bake out the color and the normal map. This should provide you with a well optimized model and yet still detailed.

    Comment actions Permalink

Please sign in to leave a comment.