Maximum vertex count per part doesn't want to work
Hello,
I am trying to make small parts like 10,000 vertices Max to be able to export to Unreal.
In the construction settings I do select FALSE and then I select 10,000 for Max. number of vertices per part.
Yet the computation gives me 47 parts between 800,000 and 16,000 vertices (??)
Any clue on this please?
(Not sure it helps, but I am on PPI)
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