I am working on a metal belt buckle which has lettering and symbols in relief on it (elevation of various physical features). The belt has a metal surface, with a dull matt metallic look. Upon photographing I had no problem with getting the detail sharp without any distortions. I got nice photo’s without shiny spots (Probably because of the matt dull metallic surface structure). So my guess is that the surface of the object is good enough for RC (without having to spray the object with matt paint like the “shiny object tutorial”).
My photo base in alignment is good enough, aligning about 400 photos. I have done a preview reconstruction to see what the alignment will produce. My next step is probably reconstruct in high detail.
My experience with previous projects is that I can’t seem to get the surface of the object the same as in real life with reconstruction. I have not done a reconstruction in normal or high detail yet, but to go ahead of things I am wondering how I will get the best detailed reconstruction?
In my previous project I had a problem with the reconstruct, because smooth flat surfaces ended up grainy in RC. One of the reaction pointed out that RC has difficulties capturing shiny- or one single color objects.
What can I do with the reconstruction settings to upgrade the appearance of the object? To make the surface resembling the real thing?
In conclusion, what can I do to copy the exact object in 3D with the same structure/smoothness of the object’s surface qualified for 3D printing?
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