Importing fbx from Zbrush messing up the orientation
Hi,
Does anyone know how to make FBX exporting and importing work without messing the orientation? I've tried every combination. Yes, I'm overwriting original one so it does have rcinfo.
Does anyone know how to make FBX exporting and importing work without messing the orientation? I've tried every combination. Yes, I'm overwriting original one so it does have rcinfo.
Obj works fine, but Zbrush is messing the orientation of fbx somehow.
Thank you in advance!






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Hi,
I can go with obj, I was just curious to use fbx all the way.
The reason of using fbx is cameras I export to Blender along with it to fix textures
So my workflow is as follow:
- Scan in RC
- Export to Zbrush to fix mesh, edges, creating UVs
- Import to RC to retexture
- Export FBX with cameras to Blender
- Reprojecting/cloning missing textures on top branches in Blender
- Exporting to Speedtree for final
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