Cameras rotated after export to Maya

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8 comments

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    Erik Kubiňan CR

    Could you please share with us the export settings you used in realitycapture and import settings in maya?

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    Sasha

    Erik, export settings are shown in the picture. Then I load the scene and obj in Maya.

     

     

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    Erik Kubiňan CR

    It might be that Maya has issues with the coordinate system used. In the video a local euclidean has been used. Could you try to export both as "Grid plane" and try again?

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    Sasha

    Exported. It did not help solve the problem(

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    Erik Kubiňan CR

    Well I am sorry about that. Maybe you could ask on Maya forums or their direct support. The settings of export in RC seem correct so there has to be something on their side. If you will be able to find a solution, it would be great if you post it here for others.

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    Abdou NOID

    Hi,

    like Sasha i have the same problem, it worked well before. I made an update of RC, and since then i have this disoriented camera in Maya.

    is there a solution ?

    Thank you

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    Erik Kubiňan CR

    Not that I know Sir. 
    Do you by any chance have an old file which worked correctly for you and a new file that is disoriented? It would then be easier for us to have a look at the differences.

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    Erik Kubiňan CR

    Hello dear Sasha and Abdou NOID 
    excuse me, the issue was on our side and we have a hotfix for this. Please check this thread for instructions 
    https://support.capturingreality.com/hc/en-us/community/posts/360009711159-Fix-of-exported-registration-to-Maya

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