Network Processing

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    Erik Kubiňan CR

    Distributed processing is currently not an option for RC. With the Xeon, I am not sure whether this is a good pick. Depends on what the specs are. The process does not get too quicker when count of cores is increased. Rather the pure power of the CPU matters.

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    imagingcombine

    Thanks for the quick response.
    Then, which CPU do you recommend to use for RC? Should I look at the cpu clock?

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    Erik Kubiňan CR

    Yeah I would like to prevent mentioning specific CPUs, but the core clock is the biggest player here. 

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    Chris Erskine

    Its possible to do this yourself, you can script CLI version and use a render manger like deadline or even backburner. 

    I was hopeful that they would allow you to do it with PPI, but that's been locked to one pc. 

    if you have enough ram you could still run 2 versions at once using PPI.

    though you need to be careful with the model tile edges, they need overlap or you will get holes. So it's quite a bit more work to clean up. it would best to do a small test first.

    you can also share gpu cache between nodes, which saves a lot of processing time, when it doesn't get corrupted.

    I requested this about 4 years ago, hopefully they can make this a bit easier one day. 

     

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