Fixed - Crashing when selecting Texture Reprojection

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    Erik Kubiňan CR

    Thank you for taking your time to help the community Shane. I believe someone could find this helpful.

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    Shane Reynolds

    No problem Erik. And just to add that I did try adding more UV sets than what was exported from RC and it worked just fine. One thing to note though is that each UV set you create needs to have a texture assigned to it. Even if it is the same texture. This texture will get replaced anyway once the model is re-textured or re-projected. 

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