I have a fairly large project (~3000 images, multiple components and multiple focal lengths from 24 to 400mm). When I try to texture (or color) it, it reaches around 1/5 progress, then it just stops (sits at a fixed memory consumption, no disk or gpu activity, and 3% cpu usage). I left it like this for days, with no change. I tried cleaning the model, tried it at different polygon counts, tried to remove some of the cameras, but nothing helps.
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