Using the TEXTURE REPROJECTION tool, I am getting some quite poor results on my target model.
Due to my graphics card limitation, I can only see the vertices view for my reference model, but as you can see below - the reference model has a lot more detail, even in just vertex mode.
Reference model = 188M tri
Target Model = 22M tri
Vertex mode of Reference Model
Sweet view of Target Model
Texture and reprojection settings.
Ive seen videos of people projecting a texture created on a 30M tri model onto a 100k tri model and getting the exact same quality - struggling to understand where I'm going wrong?
Thanks for taking the time to read this :)
edit: Am super new to Reality Capture so any advice is warmly welcomed!
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