Post-processing of the images for texturing or the texture itself (saturation, contrast, brightness)



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    Wallace Wainhouse CR

    Hi Tim,

            I will add this as a feature request. If any other users feel this would be good please add a comment below, and it will increase the priority.

    A good alternative is to pre-process the images how you would like the texture to look and import them as a texture layer.

    The images for alignment and meshing in a folder named _geometry and the texturing images in a folder called _texturing. If you drag and drop these 2 folders into Reality Capture and the corresponding images have the same name, the inputs will be imported with a texturing layer processed however you like.

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    To be honest, I knew the function but I always assumed that it would cost more with PPI. I just found out that this is not the case.

    However, I would prefer my feature request by far, because it would save me a lot of time and memory.

    Thank you alot for your quick response!

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