when working with Reality Capture I noticed that it likes to automatically divide a component's Model into different parts. Which turns out to be beneficial in our current workflow.
I was wondering whether it is possible to have more control over these parts:
- Is it possible to set the number of parts in which a model is divided into? RC seems to currently divide it in an arbitrary manner.
- Is it possible to unwrap and texture so that each part has its own texture and resulting material? Right now, a part can share its textures with other parts which isn't good for our specific workflow
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