Import Model not Created in Reality Capture into a new project
Hello,
I am trying to import a mesh (with textures) that wasn't created in Reality Capture, into a new Reality Capture project, but I can't seem to find a way to do so. The mesh is in fbx format (also available in .obj) and the textures are in jpg.
Is there a way to activate the 'import model' option on an empty project?
Thank you!
J
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Hi J,
What do you plan on doing with the model once imported? Normally a model would be exported from RC then tweaked in external software, then reimported to the same project for texturing, so the cameras are all in the right positions, so this isn't normally an issue. RC needs a component to import into. Let me know your intended workflow I might be able to suggest something.
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Hi Wallace,
We have a few (~6) very large 3d models and textures of a few cities that we need to decimate and retexturize. Since we use RC to create our own models from drone imagery, it would be great to keep it all within RC as it does a great job at model editing.
Many thanks for any ideas you may have!
Cheers,
J
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