Hello. I am having an issue when importing a model back into RC.
Here are my steps:
- Create model from photos in RC
- Export model from RC and re-topo and layout UVs in 3DCoat and 3DS Max
- Import model back into RC
If I take the model and retexture it in RC it looks good, but when if I texture in RC and use my custom UVs sets I get the holes. I can notice there is an issue even before texturing in RC. The second image below (black and purple) shows this. I am assuming that it is an issue with my UVs, but I do not know for sure.
Has anyone seen this?
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