I'm trying to use RC for preparing some good references for vehicle game asset modeling.
Mostly front, side, back view of a car and various perspective view with matching cameras.
I could have just use some blueprints, but most of the cars that I want to model doesn't have any good blueprint. And I'm pretty happy with the result but would like to more about this.
My question is that should I use lens corrected images that are processed in the third party editing software.
Like lightroom or sony imaging edge.
I tried both image sets.
- First : original images
- Second : lens distortion compensated images in Sony Imaging Edge with couple of setting tweaks (details below)
First one was just drag and drop job following this awesome video guide from your team.
And it looks quite amazing considering my lack of shooting skill, sunny weather, and high glossy object like this.
I used 49 images here.
However, the texture looks somewhat blurry here and there like panel gaps and parking line.
And most importantly the camera alignment and the model is a little bit off here. like the picture below.
Second one, I used lens corrected images and changed following settings in image settings.
- Prior lens distortion ; lens group=-1, Prior=Fixed, Camera Model=No lens distortion
which result in
- Registration lens distortion ; Camera Model=No lens distortion
and I keep the export settings like this (same as the first attempt)
The result model looks convincing, from the side, front, rear view.
And the background image and the model aligns a lot better in the certain camera view.
But I thought it could be just a illusion. And I actually saw that it's not recommended to use lens corrected images in the first place, but in some cases it could be useful.
So maybe you could show me your thought on this workflow(?)
Because I couldn't find any example of using pre lens corrected images on the web.
Thanks in advance.
Please sign in to leave a comment.