Comparing RC and Drone Deploy models...

Comments

4 comments

  • Avatar
    Wallace Wainhouse CR

    Hi,

    what settings were you using in RC?

    0
    Comment actions Permalink
  • Avatar
    hchattaway

    Hi Wallace,

    That's part of the problem... there are so many settings and not much documentation on them.... for the alignment, I know I set the overlap to be high.. but i pretty much left the defaults.... I am on my Linux box at the moment and can't check all of the settings...

    I do remember an old video where it showed how you can lasso closer cameras that would be used for texturing... I can't find that one now... :(   Is it maybe a problem of lining up the higher altitude pics with the lower more oblique shots?  The lower shots I took helped a lot but gives these kind of lower rez look on RC.. But on Drone Deploy were sharp...

    Thanks!
    harold

     

    0
    Comment actions Permalink
  • Avatar
    Wallace Wainhouse CR

    Hi,

    The viewport in Reality Capture has a limit of one 16k texture. Please try to take a render of that view.

    If it still doesn't look right please check the quality of your texture by clicking on your model, and check the texture is at least 100% (doesn't need to be more).

    If not please unwrap your model using fixed texel size set to optimal:

    then re-texture

    If you would like to disable the outer cameras for texturing, I would select the inner ones you do want for texturing, then invert the selection and then disable the outer ones for texturing.

    but hopefully this will not be necessary after following the previous steps.

    0
    Comment actions Permalink
  • Avatar
    hchattaway

    I was able to get a little better clearer results by using the higher texture resolution....but still not crystal clear like I saw on DD... So I'll still play around with the settings some more...

     

    0
    Comment actions Permalink

Please sign in to leave a comment.