I'm trying to create the textures for a model with 597 images/cameras and a Point count of 906 440. Default texture resolution is set to 16384 x 16384 and the max number of textures to 10 000. I tried a restart but keep getting this error after exactly six seconds each time I try:
"Unexpected error: 0x8600001d. This may be related to an incorrect camera calibration. For more information, please check the users' forum."
I'm working on only 16 GB Ram, i7-4770 @ 3.4 GHz and a GTX 1660 Super. Maybe my machine is just too weak? Any help would be greatly appreciated. Thanks in advance!
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