Where is unwrap button and how can I set output texture resolution for texture reprojection?
AnsweredI remember unwrap button and now couldn't find it . Where it is now?
Also how can I set a target texture resolution for texture re-projection?
Would be appreciative for any help
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Dear kir238,
the Unwrap button is in Reconstruction tab/Model Color and Texture/Unwrap
When you click on that button, it will open the Unwrap tool, where you can set wanted parameters:
During texture reprojection is used original texture, which is reprojected on simplified model. You can set the texture resolution during texturing detailed model and then reproject this texture to simplified model.
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Thanks Ondrej. when you say original texture do you mean the texture of re-projection target object it had been saved with in 3dmax or something?
Or you mean some settings in Reality capture itself?
For example I have 20 Udim 2048x2048 textures in Unwrap settings but while re-projecting I get single 8196x8106 one. Where it takes that 8196 ?
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I did "unwrap" for hi res model with 20 textures each 2048 and still getting one 8192 ( as I unwrapped it in Blender) texture after re-projection.
Do you mean I need to unwrap low res in Reality capture too and set size in this another unwrap settings ? What if I want the same unwrap I did in Blender?
I found "imported model default texture resolution" in another settings line. Is it there?
set it to 16384 but still getting 8196?
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