"Export to a Single texture File" Problem

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    Steven Smith

    Any luck figuring this out?

     

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    Jonathan_Tanant

    I am interested too, I was never able to export anything at 32k or higher...sticking on 16k...

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    Pfeiffermann Dieter

    I have a similar problem - if I export textures higher thab 2048x2048 I have kind of your result- tex space is only used to 1/8 or so, depends on the selected res. My fear in m,y case is the cam quality (raspberry pi, 8 mpx) - I hope for a solution too...good luck!

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    paul PARNEIX

    Hi @Pfeiffermann Dieter It's not really related to this problem, Actually, RC unwrap can't generate textures "bigger" than available details in photos.

    it's actually pretty smart, why generating 8K map when the resolution of your photos can only fill a 2K map?

    In my case, I have enough resolution to generate 4x 16K maps, problem is that "export to single texture" mode is not combining them properly to a 32K map.

     

     

     

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