How does the lens quality affect texture creation in RC?

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    Jonathan_Tanant

    Have a look at your input pictures and try to evaluate the available resolution - RC won't go above usually.

    8 MP is not that much, and it also depends on the lens and your subject filling in the frame - when you want a lot of details you have to do close ups, and use high res sensors (20 MP - 50 MP).

    Maybe you can post your unwrap settings, just in case we see something wrong.

     

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    Steven Smith

    Yes, lens quality does mater. In photography increasing the sensors resolution is only half the battle. Lenses have microscopic imperfections depending on how well the surface has been polished, impurities within the glass itself, and ect. 

    https://www.dxomark.com/Lenses/Sony/Sony-FE-90mm-F28-Macro-G-OSS-mounted-on-Sony-A7R__917

    If you look at p-mpix this is perceptual megapixels and is a objective attempt to measure a lens and sensor's ability to resolve the smallest details. 

    RC must be able to resolve those details in order to map them in 3D space. Even a higher megapixel camera will not help if the glass can not resolve those details.

    This is a very brief overview of how glass effects resolution, and the story can get quite complicated. 

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    Götz Echtenacher

    Is it possible that it's just a misunderstanding of the settings? Depending on what method for unwrap you use, raising the size of the texture map will nor change anything. I would try with "fixed texel size" and set it to lower than the estimation (at least half). Then you should be able to see what is possible...

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