Another day, another challenge :)
I was trying to fix some holes in my model using Meshmixer for re-import and re-texturing.
Process as follows:
- Export model from RC
- Import into Meshmixer
- Add a primitive surface over the surface of the model with holes
- Do a boolean combine
- Export as .obj
- Import into RC (with the properly renamed .rcinfo file)
Not an expert in Meshmixer, so maybe the process is not correct.
Any thoughts or suggestions would be greatly appreciated.
Please sign in to leave a comment.