Comments

2 comments

  • Avatar
    Frank Zwick

    hi roger skullestad,

    that`s because no UV-Space is assigned to newly created polygons...unwrap and retexture should solve your problem!

    Frank

    0
    Comment actions Permalink
  • Avatar
    Roger Skullestad

    That's right :)

    This was actually after unwraping and retexturing. it seems the value of large triangles had to be higher. I boosted it from 1000 to 100000, and it was able to add the uv mapping there with unwrap.

    0
    Comment actions Permalink

Please sign in to leave a comment.