Has anybody figured this out? I am on attempt 3 which are an hour + each on this project. The texture files are exporting to the same folder but Recap Photo isn't reading them and the model is grey. I have had this issue before from Photoscan I think, I may have got around it via 3DS max but I shouldn't need to and this project failed to load in 3DS max.
I am attempting an OBJ file via Meshmixer as we speak.
Recap & Recap Photo are the go to middle man software for which we need compatibility to communicate effectively with architectural clients.
We could do with the ability to save base profiles for FBX export per intended import program.
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