Recently I have been learning how to use Reality Capture.
I have been able to generate some good results ,but I have noticed that when working on similar projects (in particular making heads), with the same settings the results are different.
One major problem I have had is that for some reason I can not consistently generate 16k texture maps, even though I set the maximal texture resolution to 16384 x 16384.
Sometimes it will generate 16k other times it will just generate 8k texture maps. Is there any reason why this might be happening?
Here is a screen shot of the settings I am using.
Please let me know if something is wrong.
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